Sony’s ongoing financial pressure is rapidly reshaping its primary studios. The vast majority of Bungie employees were kept completely in the dark about the decision to end active development on Destiny 2 until the news went public last week. The nearly ten-year-old live-service shooter is scheduled to receive one final content update next month on June 9, following a public announcement.
The internal choice to sunset the game was made early this year. Developers completely unaware of the cancellation spent months working on future updates, including a now-scrapped expansion internally dubbed The Shattered Cycle, detailed in a recent industry report. The select few teams privy to the impending shutdown reportedly begged Bungie leadership to inform the wider studio.
The studio held a tense post-announcement town hall where staff questioned leadership about the threat of job losses. They failed to receive a clear answer. Bungie is reportedly planning significant layoffs and has no immediate plans to start development on a third Destiny title. Instead, the company is aggressively shifting its remaining resources to its new extraction shooter, Marathon, with an internal transition of developers prioritizing the upcoming release.
How Sony’s Acquisition Losses Forced Bungie’s Hand
This internal communication breakdown highlights the intense financial constraints following Sony’s $3.6 billion acquisition of Bungie in 2022. Sony recently reported a $765 million impairment loss directly tied to Bungie’s underperformance during the last financial year. Studios are quietly pulling resources away from underperforming legacy titles to protect new IP launches.
Marathon sold an estimated 1.2 million copies by March 24, giving the company a new financial lifeline. Keeping developers on doomed projects prevents immediate staff panic but severely damages long-term studio trust when the restructuring finally occurs.

