Samsung acknowledges it has a performance issue in chip manufacturing

At a March 16 shareholder meeting, Samsung acknowledged recent issues with its Game Optimization Service (GOS) and addressed the issues it had been experiencing. Sub-5nm casting process transfer rates.

Samsung Device Experience General Manager JH HanHan apologized and admitted that the company did not understand customer concerns about the game’s processing speed.

Han reiterated that GOS is designed to optimize CPU and GPU performance, preventing overheating when playing a game for a long time, but released updates for GOS so that users can disable the app.

On the other hand, Devices Solutions division general manager Kyehyun Kyung stated that they are working on the issue of processing rates for chips below 5nm.

As he explained, creating chips in a foundry is complex, and that complexity means it will take time to make all the necessary improvements. The Samsung foundry currently has 35% performance for Qualcomm’s Snapdragon 8 Gen 1a chip used in many high-end smartphones and tablets.

If foundry problems continue, Samsung’s rival Taiwan Semiconductor Manufacturing Company (TSMC), which reportedly has better rates of return, could end up taking Qualcomm’s business for future 3nm chips.

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