The debate around Game Pass, Microsoft’s video game subscription service, has sparked intense discussion among gamers and developers.
Bucky, community manager for Palworld at Pocketpair, recently weighed in on the controversy, defending the decision to release games on Game Pass.
He cited the success of Clair Obscur: Expedition 33, a game that sold over 1 million copies despite being available on Game Pass from day one.
Bucky believes that releasing games on Game Pass is a worthwhile strategy, especially for indie developers like Pocketpair.
Mixed Feelings About Game Pass
While some see Game Pass as a valuable service for gamers, others worry that it might lead developers to prioritize quantity over quality.
There’s also concern that Microsoft might stop releasing exclusive games, potentially causing an identity crisis for the Xbox console.
Bucky acknowledges that his perspective comes from his experience with indie games, not AAA titles.
Positive Experience with Game Pass
Pocketpair has had positive results with their games, Craftopia and Palworld, on Game Pass.
Their experience suggests that being part of the service can be beneficial for developers.
The success of Clair Obscur: Expedition 33 further supports this view.
Source: GamesRadar+