macOS does not have a large portfolio of games, but some titles like Resident Evil Village or No Man’s Sky are natively compatible with Apple’s hardware.
Now, thanks to new software called the Game Porting Toolkit, Apple can take game support to a new level, introducing a layer of rapid translation of the most popular graphics APIs for macOS systems.
At WWDC earlier this week, Apple announced its plans to enable Windows game emulation through its new tool called “Game Porting Toolkit”. Game developers, modders, and gamers will be able to use this Wine-like DX11/DX12 translation layer to run whatever games they want.
However, keep in mind that Wine’s DX12/Vulkan translation doesn’t always work perfectly and many fixes or optimizations are needed to make the game playable. H
Modders have had success running games like Cyberpunk 2077 or Diablo 4 on Apple M1 or M2 Max processors, but performance can vary. Gamers claim that Cyberpunk can run at less than 15 FPS on the M1 system and around 40 FPS on the M2 Max with Ultra settings.
Apple’s new game porting toolkit is fantastic. Here’s Cyperbunk 2077 running at Ultra on an M1 MacBook Pro 16GB! pic.twitter.com/hylzMU6U46
—Isaac (@isaacmarovitz) June 6, 2023
Other games like Diablo 4, Hogwarts Legacy or even GTA Vice City also have no problem running on Apple hardware.
Diablo IV on the M2 Max using macOS Sonoma and the Game Portability Toolkit
per u/just_reload_it in macgaming
