Xalavier Nelson Jr., a gaming industry expert, has weighed in on the Nemesis system from Shadow of Mordor. He believes other developers can build upon this system despite Monolith Productions holding a patent. Nelson thinks the patent’s language isn’t very specific, leaving room for other developers to create similar systems.
The Mercenary system in Assassin’s Creed: Odyssey bears a striking resemblance to Nemesis. This similarity isn’t surprising, given that Odyssey was released four years after Shadow of Mordor. Nelson’s comments come as Nintendo is suing Pocketpair, the developers of Palworld, over alleged patent infringement.
Nemesis System Patent
Warner Bros. Games now owns the Nemesis system patent, set to expire on August 11, 2036. Until then, developers need Warner Bros.’ permission to use similar technology. This restriction raises questions about innovation and patent laws in the gaming industry.
- Developers can create similar systems without infringing on the patent.
- The Mercenary system in Assassin’s Creed: Odyssey is similar to Nemesis.
- Nintendo’s lawsuit against Pocketpair highlights patent infringement risks.
The gaming industry continues to evolve, with developers pushing boundaries and challenging existing patents. As seen in the image of Assassin’s Creed: Odyssey, game design can be influenced by existing systems.
Source: GamesRadar+