Remember the frustration of opening countless digital loot boxes, hoping for that one character? Many players know the sting of a “gacha” system. You pay real money for a chance at a new hero. Well, game developers for ANANTA have heard the cry. They are taking a different path.
A recent report from Japan’s well-known Famitsu magazine spilled the beans. ANANTA will not make players gamble for characters. Instead, you can pick any character you like from the start. No dice rolls, no wishful thinking needed. This is a big relief for many gaming fans. No more spending money only to get nothing useful.
ANANTA’s Gacha system will NOT be based around characters. Instead, it’ll be based on customization, vehicles, and homes!
via Famitsu pic.twitter.com/zw51fnzoVf
— ANANTA Network (@anantanetwork) September 23, 2025
So, how will ANANTA make money then? The game will offer other items for sale. Players can buy cool outfits for their characters. They can also get unique vehicles and even virtual homes within the game’s world. The ANANTA Network’s official Twitter account backed this up. They posted about the game’s selling plans, citing Famitsu. This strategy focuses on personalizing your game experience. It moves away from the usual luck-based character unlocks.
Gamers can expect ANANTA to launch on multiple platforms. It will be available on PlayStation 5, PC, and mobile devices.
